A one-thumb arcade game about never standing still — 600 levels, all offline.

Match, sort, trace, paint, count and remember, guided by a character called Pivu. 1002 activities across 100 themed worlds, grouped into ten chapters, with difficulty that moves with the child's age rather than a single setting. Every line is voiced, because the audience cannot read.

Real product assets
Every word you hear is a file from Pivumo’s shipped voice package — the same recording, the same encode, at the same loudness the app plays it at. Six of the 29 locales are here, and the age toggle really does swap the take. The round itself is written for the web; the voice is not.
Understand why an app for children who cannot read is built around its voice.
Why it exists
Children under six do not read, so in an app for them the voice is the interface. Most localisation treats audio as a late port of the English build; Pivumo treats it as the product. 29 languages were produced as first-class voice sets, with age-appropriate takes rather than one recording stretched across every age.
What it does
Matching, sorting, tracing, colouring, memory, counting, jigsaw, mazes, rhythm and more — 20 distinct mechanics rather than one mechanic re-skinned 100 times.
Each locale has its own voice set for both characters, with a documented fallback chain — exact locale, then base language, then English. Counting and colour lines have a separate, slower take for ages two to three.
Voice, music and effects ship with the app and need no network at runtime. Every track carries a per-file licence record.
How it was built
Every activity carries its own difficulty for each year from two to six, so a four-year-old and a six-year-old open the same activity and meet different versions of it. The alternative — one difficulty with an easy/hard toggle — puts the choice on a parent who is not in the room, and 1002 activities tuned five ways is only tractable because the tuning is data the build validates rather than code somebody maintains.
Where it stands
Live on the App Store, free, since September 22, 2026. The current version is 2.0.0, from September 28, 2026. That is a tenfold expansion rather than an update: the shipped build carries 1002 activities across 100 worlds in ten chapters, where 1.0.0 had 102 activities in ten worlds. Twelve activities in Home Town stay free. Six of the 29 voice locales are playable on this site — the shipped files, not a re-recording. There is no Google Play listing yet.
We do not publish download counts, ratings or revenue figures for any product. Nothing here has been on a store long enough for one to mean anything. Privacy information for Pivumo.
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