A one-thumb arcade game with 600 hand-built levels and no waiting.

Grid puzzles with a glow-and-garden theme, daily streaks and gardens that unlock as you play. Relaxing to sit with, still built around real skill rather than waiting.
Not on the stores yet. In closed testing on Google Play and App Store. Not publicly listed yet.
Why it exists
The cozy puzzle genre is crowded with games that are cozy in art direction and hostile in structure — energy timers, forced ads between boards, progress gated behind currency. Glow Garden keeps the calm surface and drops the coercion underneath it. Lumi, the firefly, is the guide rather than a mascot selling boosters.
What it does
Progress opens new gardens, each with its own art and palette, so the long tail of levels stays visually varied.
A reason to come back that does not punish you for missing a day.
Ranking is skill-based, and the subscription does not buy position.
Where it stands
In closed testing on both stores. Public release is pending.
We do not publish download counts, ratings or revenue figures for any product, because none of ours would be real yet. Privacy information for Glow Garden.
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