A one-thumb arcade game with 600 hand-built levels and no waiting.

Did someone already feed the dog, lock the door, change the filter? Didi is the shared memory a household keeps losing — a log of what was actually done, not a list of what should be. It is not a chore app, a calendar or a family chat.
Not on the stores yet. In closed testing on Google Play and App Store. Not publicly listed yet.
Why it exists
The friction in a shared household is rarely the work itself — it is not knowing whether the work already happened. That question gets asked out loud, or worse, silently assumed, and the result is either duplicated effort or a task nobody did. Didi exists to answer one question well: has this already been done? Everything it does not do is deliberate.
What it does
You log what happened rather than assigning what should happen. The record is the product; there is no backlog to feel guilty about.
Everyone in a household sees the same timeline, so "did anyone…" has an answer instead of a guess.
Filters changed, doors locked, pets fed, bins out. The unglamorous things that cause most of the friction.
Where it stands
In closed testing. The Firebase backend, subscription tier and full screen set are built; public release is pending.
We do not publish download counts, ratings or revenue figures for any product, because none of ours would be real yet. Privacy information for Didi.
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